The script sets up a list called IgnoredWords, which contains various common English words that will be ignored during the search process. The pages, blocks, text box elements and the script are part of a GUI layout in the game. The search functionality relies on a GUI (Graphical User Interface) system, which is included in the open-source game. It uses tables and for loops to cycle through all words a GUI object may contain, then compare them to the input you’ve typed in the TextBox. A lot of styling changes, so many that I can't list.The code below is a basic Lua text extractor and comparing algorithm. Items with these features listed have a flask icon next to their name. + Added "Experimental Features" that list the Flippability, Growth Rate, and Chance of Rising for each item included in the beta. Item cells (the containers items are listed in) now conform to the size of your screen, meaning the higher resolution your device, the more cells you can see per row (to find the perfect amount for you, I recommend using the built-in zoom feature on your browser, I like four items per row the most!!). + Added collapsible sidebar (out by default on PC/tablet, collapsed by default on mobile). + Added a completely responsive interface to the entire site. This update has been a long time coming, and it's our biggest update yet! We have plenty of new features for you to discover, as well as more coming soon! This has always been what I've dreamed of the website looking like, and while bringing those dreams to fruition has been difficult, it was definitely worth it! I hope you enjoy using the site as much as I have enjoyed drooling over its simplistic beauty.
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